Carmine Chameleon

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Carmine Chameleon was a cosmetic mount skin in a pre-order pack.[1]

Deep within the arid caverns of Verra lie rare deposits of incandescent ruby, shining and reflecting off each other to create a subterranean starscape. However, only the most perceptive will notice that some of the stars in this veritable night sky are moving of their own accord. Such are the abilities of the Carmine Chameleon to camouflage themselves in their natural environment. This chameleon is a large reptilian creature that evolved to cultivate the selfsame stones that mark its home. While mostly stationary, the creature can move at remarkable speeds when threatened. Needless to say, their opulent and striking appearance (as well as their agility) has caught the attention of many nobles. It is said the exorbitant price of its capture exceeds the price of the stones that adorn it.[1]

Bundled in

Cosmetic store

Ashes of Creation cosmetic store.[2]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[3]Steven Sharif

The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[4] The cosmetic store offers limited time, limited quantity items to help sustain game development.[5]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5]
  • Nothing in the cosmetic store will be pay to win.[6]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[5]Steven Sharif

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[7]Steven Sharif

Pets, Mounts, Costumes, Armor, Buildings and Accessories sold in the cosmetic store are skins.[8]

We plan to include a shop for micro transactions. The shop will only include cosmetic items. Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[6]

All cosmetic store items will be non-tradeable.[16] There will be no gifting mechanism for cosmetic items.[17]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[17]Steven Sharif

See also