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Ranger primary archetype combined with Bard secondary is a Bowsinger class.[1]


box warning orange.pngThis section contains information from early testing phases. It will be updated as soon as new information is made available.
Skill Icon Rank 1 Rank 2 Rank 3
Bow's combo bows combo icon.png Target an enemy and use your bow to strike with two arrows. Dealing damage and powering up your focus with this weapon attack.[2][3] Prepares four arrows.[3] Prepared shot works on all arrow attacks.[3]
Flame line flame line icon.png Shoot an arrow that leaves behind a trail of flames.[4] Arrow explodes upon reaching the end of its distance.[4] Enemies take burning damage for entering the flames.[4]
Fleeting shot fleeting shot icon.png Retreating shot rolls backward and does damage.[5] Increases max range.[5] Breaks crowd control.[5]
Hail of arrows hail of arrows icon.png If your focus is at 80%, use this skill to summon a template and launch multiple arrows within the template.[2][6] Adds movement slow.[6] Adds damage over time to targets in the area.[6]
Jump jump icon.png Dash with cooldown.[7] Cooldown is replaced by charges with individual cooldown.[7] Drops a bear trap at the location the ranger dashed from.[7]
Knockback shot knockback shot icon.png Knocks a target back X distance.[8] Adds damage.[8] Add knockdown.[8]
Light armor (passive) Increases armor given by light armor.[9] Further increases armor given by light armor.[9] Each piece of light armor increases damage.[9]
Marked arrow marked arrow icon.png Target an enemy to use this skill, causing that enemy to take additional physical damage.[2][10] Enemy takes additional magical damage.[10] Increases the duration of this debuff.[10]
Power shot power shot icon.png Use this skill to charge up a shot that fires forward in a line, damaging all enemies it touches.[2][11] Chance to cause bleed damage over time.[2][11] Splits into a fan of arrows in a cone. Radius increases based on hold duration.[11]
Ranged passive Reduces minimum range of all abilities.[12] Increases max range of all abilities.[12] Increases crit chance. This effect has a cooldown.[12]
Slice slice icon.png Cone melee attack.[13] Becomes a 360° melee attack.[13] Adds hemorrhage (bleed) damage.[13]
Snare snare icon.png Foot pin roots target in place.[2][10] Adds a bleed.[10] Snares after root expires.[10]
Sniper's eye snipers eye icon.png Summon a zone around you, while within this zone, deal +200% damage for all attacks.[2] - -
Sprint sprint icon.png Increases movement speed. Using an ability ends sprint.[14] Increased resistance to disable abilities.[14] Clears crowd control when sprint starts and removes silence.[14]
Track track icon.png Use this skill to show nearby tracks, leading to unknown adventures.[2] - -
Trap trap icon.png Place a bear trap under the caster that holds them in place and does damage. Also holds targets in place and does damage.[15] Traps stun instead of root.[15] Place up to two traps.[15]

Bard augments

- None -

See also