Berylscale Band

Ashes of Creation community empowered Wiki
Jump to navigation Jump to search

Berylscale Band was an accessory cosmetic skin in a pre-order pack.[1]

A simple, but indispensable item for many Niküa fisherman, this sturdy construct of leather and fur is reinforced by a layer of polished scales, offering the girdle great resilience to oceanic conditions. Experience has taught the Niküa that angling often requires the right tool for the occasion, and the wide variety of hooks and bait aims to ensure every outing will yield a bounty.[1]

Bundled in

Items on back and belt

Backpack sockets (slots).[2]

A big component of the MMORPG that - half of that you know acronym is RPG role-playing game. And in order to role-play you need to be able to represent kind of what your character is doing in that world and you know part of what animation is doing is creating these sockets on the let's say the belt or the back that you know can plug in certain types of props or items that are created by the character team, like Carson, you know might be a scroll tube, it might be a potion, it might be whatever: Those players will have the ability as we've discussed in the past will have the ability to select what they want to be represented in those sockets and then animation will make sure that jibe well in movement.[2]Steven Sharif

Items attached to a character's back or belt represent items they are in possession of. Players can set the appearance priority for the items they wish to show.[3][4][5] Only one item can show at a time, and that is determined by player choice.[6]

The idea is to kind of move away from the mundane kind of application of belts in previous MMOs where they don't really have a lot of character so to speak. But in reality you know as an adventurer you come with a lot of tools and things that you have to use out in the wild in order to achieve what you're trying to achieve. So we wanted to kind of represent that on your character and give you something that can actually be tangible for your character and see there. I think it adds a lot of character and flavor to your identity.[7]Steven Sharif

Back slots include.[6]

Belt (hip) slots include.[3][6]

There'll be a priority system behind that that'll determine... do I show the Bow if the Greatsword is unequipped or do I show the Polearm if the Greatsword is unequipped.[5]Jeffrey Bard

Cosmetics

Rime and Regal‎ pre-order pack cosmetics.[8]

We are very transparent in the business model of subscription with cosmetic only marketplace... I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes.[9]Steven Sharif

Cosmetics provide a wide array of customization in Ashes of Creation.[10]

All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[8]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[12] Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.[13][14][9]

I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[12]Steven Sharif

In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[15]Steven Sharif

The most grand looking cosmetics will be from in-game achievment only.[16]Steven Sharif

From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[13]Steven Sharif

  • Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[19][20]
  • There will not be mascot looking/furry cosmetics.[21]

It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 everytime there is an expansion.[13]Steven Sharif

Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[13]Steven Sharif

Cosmetic store

Ashes of Creation cosmetic store.[22]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[14]Steven Sharif

The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[23] The cosmetic store offers limited time, limited quantity items to help sustain game development.[12]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[12]
  • Nothing in the cosmetic store will be pay to win.[11]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[11]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[15]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[12]Steven Sharif

  • All cosmetic store items will be non-tradeable.[24] There will be no gifting mechanism for cosmetic items.[25]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[25]Steven Sharif

Skins

Cinderhorn Steer pre-order pack cosmetic mount skin.[26]

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[27]Steven Sharif

Pets, Mounts, Costumes, Armor, Buildings and Accessories sold in the cosmetic store are skins.[28]

See also

References