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Apartment options

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Apartment options.[1]

  • Apartment rentals offer node citizenship.[1]
  • Different price points offer different sized apartments.[1]
  • Prices for apartments will fluctuate depending on the number of units already sold in the node.[1]
  • Apartments are instanced and only limited in number by the increasing price.[1]
  • Apartments can be decorated as required.[1]

Apartment destructibility

Apartments may be destroyed in the following circumstances:[2]

  • If their building was destroyed during a node siege, even if the siege was not successful.[2]
  • If the node delevels below Village (stage 3) as a result of being destroyed or through node atrophy.[2]
  • If a mayor built extra apartment buildings at Town (stage 4) or higher and the Node deleveled below that stage.[2]
  • If the mayor decides to destroy apartment buildings all items and layouts will be mailed to the owner.[3]

Real estate

Players buy the deeds for housing from the node itself.[4] Players can also buy and sell properties from other players.[1]

  • Housing will have a base price that scales with the number of citizens in the node.[5]
  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[7]
    • A grace period will occur before the housing becomes available for auction.[7]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[7]
    • At the end of the auction, the highest bidder will win the house.[7]
  • Static housing and apartments can be listed and sold to other players.[8][9]
    • There is no cap on the price of player-originated housing sales.[10]
    • Player housing that is destroyed during a node siege can no longer be sold.[11]
    • Freeholds may not be sold to other players.[8] This is subject to change based on testing.[12]

There's no cap essentially in player originated sales. Those are determined essentially by supply and demand as it is within the game and there's no artificial barrier to how high that demand can go.[10]Steven Sharif

  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[5]
  • Players will not be able to exceed their allotment of housing in the game.[13]

This will allow players to transfer real property goods. This includes ... static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity.[13]Steven Sharif

Rental and leasing concepts are currently under consideration.[13]

Some concepts that we have is going to be rental or leases that could be had allowing players to kind of lease a property for a period of time where they will have control rights over utilizing storage based on the area, controlling the furniture or access point; all that kind of stuff.[13]Steven Sharif

See also