Alpha-1 availability
Pre-order pack upgrades are possible for current pack holders for the difference in price.[1][2][3] Upgrades to Kickstarter and Summer crowdfunding packs are also available in the store for the difference in package price.[4]
- August 15, 2018 was the last day for purchases of Alpha-1 through Intrepid pre-order packs (History).[5]
- August 13, 2021 was the last day for purchases of Alpha-1 through the Adventurer pre-order pack (History).[6][7][1][8]
Alpha-1 playtest schedule

Hail and well met glorious Ashes of Creation testers. My name is Sean Farrens. I am the manager of quality assurance on Ashes of Creation and on behalf of the Ashes QA team I would like to extend a deep and heartfelt thank you to everyone who participated in testing Ashes of Creation during the weekend of May 14 through May 16th for our Alpha 1 build. In spite of instability and uncertainty you have all proven to be invaluable in regards to your feedback and bug reports; and for that I cannot express my gratitude enough. As many of you know, developing an MMORPG is an epic endeavor that is filled with trials and tribulations that no other kind of game will ever encounter; and your illustrated dedication has proven to our team that we are on a high road to the best MMORPG gaming experience to date. During this most recent testing period we received over 2,600 bug reports, which have been an absolute boon to our testing process. We review each report individually and I continue to be impressed with how detailed and helpful each of these reports has been. Like seriously you guys give repro steps and everything. Super duper handy. I greatly look forward to your feedback in the future and hope you enjoy our content so far, so thank you so much everybody.[9] – Sean Farrens
While we will have specific spot tests for certain systems as we develop them post the Alpha one month, it should be expected and understood that after this Alpha one month there will be probably a significant amount of downtime where there won't be spot testing as we kind of break apart a lot of systems, take what we learned from alpha one month and implement and iterate upon those learnings. So there's gonna be several months probably worth of significant downtime where there will not be access to spot testing, where we are going to go in and really rejigger a lot of systems[10] – Steven Sharif
Phase | Release | Estimated/Actual date |
---|---|---|
Alpha-1 | Alpha-1 early preview livestream.[11] | March 27, 2020.[12] |
Alpha-1 limited QA testing (NDA).[13][14] | May 28, 2020.[15][16] | |
Alpha-1 preview pre-test 1 (NDA).[17] | Dec 18 - Dec 21 2020.[17] | |
Alpha-1 preview pre-test 2 (NDA).[17] | Feb 19 - Feb 22 2021.[18][19] | |
Alpha-1 preview intermittent spot testing (NDA).[20][21] | Mar 19 - Jul 9 2021.[20][21] | |
Alpha-1 preview weekend (no NDA).[20] | July 9 - July 11 2021.[22][23][20] | |
Alpha-1 (no NDA).[20] | July 14 - August 15 2021.[24][6] |
The term "alpha" is a tricky one, and it typically has 2 meanings in gaming. The development meaning for alpha is a point in the process where we are ready to test the fundamental systems in their core form, without polish and without much of the content. Then, there is the external or "marketing" term for alpha. This is typically applied to Eastern-ported MMORPGs, when in fact that is a completed game being localized for a region, and not really indicative of a true development alpha. As you may know by now, game development has many stages - from the initial tech demos to the pre-production and pre-alpha states, then on to the alphas and betas and eventually launch.[17] – Steven Sharif
I want to make emphatically clear, our alphas and betas are true development alphas and betas, and some have said I am crazy to allow these phases to be seen without an NDA…maybe I am crazy? lol… But I am trusting the community of gamers out there to get a glimpse into the process, and understand the long road ahead for what will eventually be worth the wait. Given time and talent, amazing things can happen, so make sure you help us in communicating that we are in open development which means people get to see the bare bones before the meat. And look, I know people see our 4K footage and say, "This looks better than most released games!", but trust me when I say, you ain't seen nothin’ yet.[17] – Steven Sharif
Alpha-1 testing goals
- Server deployment and performance testing
- Stress-test our server deployments and player concurrency numbers with high volumes of player activity and interactions.[20]
- Stand up multiple world server deployments across different geographical regions.[20]
- Soak test server grid health over a continuous period of production use.[20]
- Evaluate current networking architecture, and identify non-performant code and areas for additional optimizations or refactoring.[20]
- Test our build strategy and hot-fix deployment procedures, account services, web-based systems, launcher and patcher stability, and cloud-based infrastructure.[20]
- System functionalities and behavior testing (in their core state)
- Node features (In their core state).[20]
- Experience collection – The ability for nodes to collect and store accrued experience from players in their Zone of influence and for this data to persist in a global hierarchy of the node matrix.[20]
- Propagation – The ability for nodes to advance in stages, reflecting the appropriate advancements in the following: culture, layout, quest hooks, spawners, crafting and processing stations, NPCs, service buildings, merchant tables, prop placement, housing, citizenship, government systems (election, appointment, terms, admin interface) and taxes, |points of interest propagation and advancement, public projects, and parenting/vassal hierarchy.[20]
- Player character systems (in their core state)
- Experience collection and persistence, experience debt, death effects, corruption and flagging, inventory systems, character paper doll and equipable items, property ownership and player storage, stats and waterfall derivatives, combat and ability systems, tab and action states, race and class selection and their customization, movement and character states, looting and party management systems.[20]
- Ancillary systems (in their core state)
- Caravans, drop, spawn, and reward table adaptations, player trading, mount and vehicle systems, raid and party functionality, guild progression and persistence, guild hierarchy, chat systems, customized AI behavior trees, boss functionality, harvesting prerequisites and procedural resource spawners, recipes and craft station systems, interactable containers and objects, global event manager, siege and battleground systems, open world traversal and dungeon design, quest and narrative dialogue setup.[20]
The above is not a comprehensive list of everything being tested in Alpha One, but it hits the primary points. There are many other data metrics being collected for our approach to the content production pipelines, system definitions, and refactoring as well. Not to mention a plethora of technical art implications and optimizations, but you get the gist. This is a very fundamental test that will impact the direction of development post-Alpha One, so you can understand the importance of testing and its need for player participation, attention, and feedback.[20] – Steven Sharif
Alpha-1 participation
Alpha-1 testing is available to the following participants:
- Anyone who won and claimed an Alpha-1 Key through a giveaway.[7]
- Adventurer pre-order pack and Intrepid pre-order pack owners.[7]
- Braver of worlds, Leader of men, Royalty, Hero of the people, and Avatar of the phoenix Kickstarter and summer campaign backers.[7]
- Official content creators.[7]
There were approximately 9,600 participants in Alpha-1 testing as of August, 2018.[25][26]
- As of May 31, 2021, just under 5k additional participants have been added since Alpha-1 sales resumed. Less refunds and unclaimed codes, leaves a total of slightly over 13k testers.[25]
- The weekend test of May 27, 2021 saw 5,300 unique logins over the 3 day period.[25]
There were roughly 9600 if I recall A1 participants prior to my closing the preorder packs in 2018. Since opening them up again there have been just under 5k additional participants added. And prolly around 300 refunds give or take. Of the roughly 14,000 a1 testers, there are still about 1k unredeemed ks codes which leaves a little over 13k testers? The weekend test saw 5300 unique logins over the 3-day period. And I think discord flags stand around 4k roughly?[25] – Steven Sharif
Adventurer pre-order pack FAQ
- How long will the Adventurer pre-order pack be available?
- The Adventurer pre-order pack was available for purchase from May 5, 2021 at 11:00 a.m. Pacific until August 13, 2021 at 11:00 a.m. Pacific.[6][7]
- If I purchase the Adventurer pre-order pack, when can I participate in Alpha-1 testing?
- The Adventurer pre-order pack includes access to both NDA and non-NDA Alpha-1 testing. Testing periods may be delayed or suspended, and do not represent the final game. Do not purchase Alpha-1 access if you are looking to play a finished game - testing will require your feedback and patience. Testers with the Adventurer pre-order pack can join in our NDA spot testing, as well as our non-NDA Alpha-1 preview and testing. As Adventurer pre-order pack owners will have access to Alpha-1, Alpha-2, Beta-1, and Beta-2, stay tuned to our helpful knowledge base article here for more details on future test dates![7]
- Will there be a limited number of Adventurer pre-order packs available?
- We have not announced any plans to limit the quantity of available Adventurer Pre-order Packages. However, keep in mind that the Adventurer Pre-order Package will only be available for purchase until August 13, 2021 at 11:00 a.m. Pacific..[6][7]
- If I already own a pre-order package, how can I get access to Alpha-1?
- If you already own a Wayfarer pre-order pack, Expeditionary pre-order pack, Voyager pre-order pack, or Voyager plus pre-order pack, you will see upgrade options in the shop when you are logged in. This will allow you to purchase the Adventurer pre-order pack (which includes Alpha-1 access) for the difference in price.[7]
- If I’m a Kickstarter or Summer crowdfunding campaign backer, how can I get access to Alpha-1?
- If you are a Braver of worlds, Leader of men, Royalty, Hero of the people, or Avatar of the phoenix backer, you already have access to participate in Alpha-1 testing. Please check your email for further information. If you did not receive an email, please reach out to our Support team directly here.[7]
- If you are an Explorer, Settler, Pioneer, Founder, or Warrior of old backer, you will see upgrade options in the shop when you are logged in. This will allow you to purchase the Braver of worlds package (which includes Alpha-1 access) or higher for the difference in price.[7]
- Who is eligible to participate in Alpha-1 testing?
- Anyone who won and claimed an Alpha One Key through a giveaway.[7]
- Adventurer pre-order pack and Intrepid pre-order pack owners.[7]
- Braver of worlds, Leader of men, Royalty, Hero of the people, and Avatar of the phoenix Kickstarter backers and summer campaign backers.[7]
- Official content creators.[7]
- Where can I get more info on Alpha-1 testing if I’m participating?
- Keep an eye out for emails from our team with more details on how to download and play! We'll also email you more info on how to get the latest testing updates on our Discord and forums. If you don’t receive any emails and you believe you should, please reach out to our Support team directly here.[7]
Alpha-1 NDA
Alpha-1 testing prior to the full release of Alpha-1 was covered by NDA.[27][14]
- NDA review and acceptance is done via the game client.[28]
- The text and voice NDA was lifted from the PI QA testing phase on May 28, 2020.[27]
- The verbal NDA was lifted from Alpha-1 preview testing, and future testing, on May 17, 2021.[29]
- The NDA was lifted on July 9, 2021 for the three day Alpha-1 preview weekend test.[23][20]
- The NDA was lifted on July 14, 2021 for Alpha-1.[30]
We are extremely excited to invite folks to this glorious milestone of our development journey with NO NDA as we want everyone to be able to provide feedback unfiltered. During Alpha One testing, we'll be looking for your feedback specifically on the following things: download and installation process, client performance, and server performance.[30]
Alpha testing system requirements

Funny story; So yesterday as we are stress/density testing with our NDA testers, I accidentally summoned 5k bears around our few hundred players. But hey, it didn’t crash! Can you spot Lt. Toast here?[31] – Steven Sharif
These are fully operational NPCs. They have behavior trees, they have AI blackboards; you know they are functioning as an NPC would; and to my surprise, to everyone's surprise actually, the server handled it quite well: 5000 entities all within a very dense area.[32] – Steven Sharif
Ashes of Creation alpha testing minimum system specification.[33] These system specs have not changed for Unreal Engine 5.[34][35]
- Operating System: Windows 10 64-Bit
- Processor: Intel Core i3-2125 3.3GHz / AMD Phenom II X4 3.3GHz
- Graphics Card: Nvidia GeForce GTX 750 Ti or AMD Radeon R9 270
- Memory: 8 GB RAM
- Network: Broadband Internet connection
- Storage: 50 GB of available space
- Sound Card: DirectX Compatible Sound Card
Recommended specification.[33]
- Operating System: Windows 10 64-Bit
- Processor: Intel Core i7-6700K 4.0GHz / AMD FX-9590 4.7GHz
- Graphics Card: Nvidia GeForce GTX 1060 or AMD Radeon R9 Fury with 4GB and DirectX 12
- Memory: 16 GB RAM
- Network: Broadband Internet connection
- Storage: 50 GB of available space
- Sound Card: DirectX Compatible Sound Card
See also
References
- ↑ 1.0 1.1 1.2 Livestream, April 30, 2021 (4:02).
- ↑
- ↑
- ↑
- ↑ 6.0 6.1 6.2 6.3 6.4
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Ashes of Creation Store: May cosmetics.
- ↑ 8.0 8.1 Blog: Creative Director's Letter, April 14 2021
- ↑ Livestream, May 28, 2021 (1:36:43).
- ↑ Livestream, July 30, 2021 (20:30).
- ↑ March 2020 newsletter.
- ↑ Video, March 23, 2020 (0:01).
- ↑
- ↑ 14.0 14.1
- ↑
- ↑ Creative Director's Letter, 2020-04-1.
- ↑ 17.0 17.1 17.2 17.3 17.4 Blog: Creative Director's Letter, October 16 2020
- ↑ Livestream, February 26, 2021 (14:58).
- ↑ Blog: Creative Director's Letter, January 2021.
- ↑ 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 20.13 20.14 20.15 20.16 Alpha One Schedule Update, May 10 2021.
- ↑ 21.0 21.1 An Update on Alpha One Schedule, March 12 2021
- ↑
- ↑ 23.0 23.1 Ashes of Creation Twitter - Alpha-1 Preview Weekend Begins
- ↑
- ↑ 25.0 25.1 25.2 25.3
- ↑ Livestream, August 17, 2018 (24:07).
- ↑ 27.0 27.1 Livestream, May 29, 2020 (31:37).
- ↑
- ↑
- ↑ 30.0 30.1 Guide to Alpha One.
- ↑ 31.0 31.1
- ↑ Livestream, March 26, 2021 (12:34).
- ↑ 33.0 33.1 What are the minimum requirements for Alpha?
- ↑ Livestream, December 23, 2021 (49:39).
- ↑ Livestream, December 23, 2021 (42:09).