2021-09-29 BCG Discussion Round Episode 100
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Thank you for 100 Episodes, 29 September 2021. Read the transcript.
Referenced by
- Achievements
- Active blocking
- Active skills
- Aelan appearance
- Airstrike
- Alchemy
- Alpha-2
- Ancient artifacts
- Animal husbandry
- Animation canceling
- Apartments
- Appearance slots
- Archetypes
- Armor
- Armor characteristics
- Armor smithing
- Armor types
- Ashes of Creation
- Augments
- Axes
- Back
- Backpacks
- Basic attacks
- Belts
- Berylscale Band
- Blacksmithing
- Bows
- Buildings
- Caravans
- Changing citizenship
- Character
- Character appearance
- Character blending
- Character creator
- Character naming
- Character page
- Character sculpting
- Citizenship
- Citizenship benefits
- Class progression
- Class resources
- Class weapons and armor
- Classes
- Classes by archetype combination
- Cloaks
- Cloth armor
- Clubs
- Combat
- Combat revamp
- Constructibles
- Conviction
- Cosmetics
- Crafted items
- Crafting
- Crafting mechanics
- Crafting stations
- Crossbows
- Daggers
- Damage types
- Destructible environments
- Dragons
- Dual wielding
- Duels
- Dungeon bosses
- Dwarven appearance
- Economic regions
- Economy
- Enchanting
- Fighter
- Fighter timeline
- Freeholds
- Frigates
- Galleons
- Game balance
- Game difficulty
- Gear
- Gear appearance
- Gear enhancements
- Gear progression
- Gear sets
- Gear slots
- Group dynamics
- Guns and gunpowder
- Hammers
- Harbors
- Healing
- Health
- Horses
- Household security
- Housing destructibility
- Hunting grounds
- Instancing
- Item deconstruction
- Item durability
- Item repair
- Item sinks
- Items on back and belt
- Jewel cutting
- Jewelry
- Kickstarter
- Lances
- Leather armor
- Leatherworking
- Legendary
- Legendary items
- Lore
- Maces
- Mana
- Mariner classes
- Mayoral caravans
- Melee weapons
- Meta
- Mount abilities
- Mounted combat
- Mounts
- Nameplate
- Naval
- Naval combat
- Node atrophy
- Node building destruction
- Node buildings
- Node destruction
- Node footprint
- Node governments
- Node layout and style
- Node leadership powers
- Node progression
- Node siege completion
- Node siege declaration
- Node sieges
- Nodes
- Ochre Legion Dragon
- One-handed weapons
- Open-world PvP
- Open world
- Orc appearance
- Passive skills
- Persistent alpha
- Personal vessels
- Plate armor
- Player death
- Player housing
- Player movement
- Player to player trading
- Polearms
- Potion launchers
- Potions
- Primary skills
- Progression
- PvP
- Quest driven caravans
- Quick Shot
- Races
- Racial appearance
- Ranged weapons
- Ranger
- Ranger timeline
- Release schedule
- Relics
- Reliquary
- Resistances
- Roads
- Rogue
- Roleplaying
- Roles
- Safe zones
- Server instancing
- Servers
- Ship classes
- Ship destructibility
- Ship weapons
- Ships
- Siege defenses
- Siege weapons
- Skill points
- Skill types
- Skills
- Snipe
- Sootheroot Satchel
- Spears
- Stat growth
- Static housing
- Stats
- Status effects
- Staves
- Summoning ships
- Swords
- Tailoring
- Tank
- The fall
- Threat assessment
- Time to kill
- Trade agreements
- Trade routes
- Trophy park
- Tulnar
- Tulnar appearance
- Ultimate skill
- Underrealm
- Unreal Engine 5
- Wands
- Weapon classes
- Weapon progression
- Weapon skills
- Weapon smithing
- Weapon swapping
- Weapon use combo system
- Weapons