2019-03-16 Blog: Know Your Nodes - The Basics
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Welcome to the Know Your Nodes series. In this series, we’ll be going over all the aspects of Nodes in Ashes of Creation from the basics all the way to how government elections take place per Node type! To kick off the series, we’re going back to the basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will outline our current design plan for Nodes.
Referenced by
- Academy
- Alliances
- Alpha island
- Architecture
- Ashes of Creation
- Ashes of Creation Wiki
- Auction house
- Blacksmithing
- Blacksmiths
- Buildings
- Caravans
- Castle nodes
- Cities
- City hall
- College
- Constructibles
- Design pillars
- Divine nodes
- Economic nodes
- Emporium
- Encampment
- Exchange
- Expedition
- Galleria
- Game difficulty
- Guild castles
- Inns
- Leveling
- Library
- Markets
- Mayors
- Merchants
- Metropolis
- Military nodes
- Mobs
- NPCs
- Node advancement
- Node benefits
- Node buildings
- Node elections
- Node governments
- Node layout and style
- Node progression
- Node sieges
- Node types
- Node wars
- Nodes
- Player housing
- Points of interest
- Priests
- Progression
- Quests
- Races
- Racial appearance
- Racial influences
- Reactive world
- Scholars
- Scientific nodes
- Tavern NPCs
- Taxes
- Towns
- Unique node buildings
- University
- Vassal nodes
- Villages
- Wilderness
- World manager
- World map
- World size
- Zone of influence
- Zones
- Zones and progression