2017-05-19 Livestream
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Livestream, 19 May 2017. Read the transcript.
Referenced by
- Talk:2017-05-19 Livestream
- Action bar
- Active skills
- Adaptive content
- Alpha-1 starting area
- Alpha-2 starting area
- Alpha island
- Alts
- Animations
- Apartments
- Archetypes
- Architecture
- Armor
- Armor types
- Artificial intelligence
- Artisan classes
- Artisan mastery
- Artisan supply chain
- Ashes of Creation
- Auction house
- Bard
- Bard classes
- Barracks
- Beastmaster
- Bosses
- Brood Warden
- Buildings
- Bulletin boards
- Buying and selling
- Caravan PvP
- Caravans
- Castle sieges
- Changing citizenship
- Character
- Chests
- Citizenship
- Citizenship benefits
- City hall
- Coastal nodes
- Combat
- Conjurer
- Constructibles
- Corrupted areas
- Corruption
- Crafted items
- Crafting
- Crowd control
- Destructible environments
- Divine gateways
- Dungeon bosses
- Dungeon difficulty
- Dungeons
- Economic regions
- Economy
- Elites
- Enchanter
- Encounters
- Environments
- Events
- Exploration
- Factions
- Families
- Fast travel
- Faster travel
- Freehold destructibility
- Freehold placement
- Freehold security
- Freeholds
- Full loot
- Game difficulty
- Gameplay
- Gathering
- Gear
- Group dynamics
- Group finder
- Guild benefits
- Guild castles
- Guild formation
- Guild fortresses
- Guild freeholds
- Guild halls
- Guild leaders
- Guild leadership tools
- Guild members
- Guild progression
- Guild size
- Guilds
- Harbors
- Hired NPCs
- Household security
- Housing decorations
- Housing destructibility
- Hunting grounds
- Instancing
- Item rarities
- Kings and Queens
- Leadership powers
- Legendary
- Legendary items
- Loot tables
- Looting
- Lore
- Magician
- Marketplaces
- Markets
- Mayors
- Mercenary NPCs
- Minstrel
- Mobility
- NPC guards
- Narrative
- Narrative events
- Narrative quests
- Naval
- Naval NPCs
- Necromancer
- Node advancement
- Node atrophy
- Node buildings
- Node destruction
- Node elections
- Node governments
- Node layout and style
- Node leadership powers
- Node policies
- Node progression
- Node siege completion
- Node siege declaration
- Node sieges
- Node wars
- Nodes
- Open-world PvP
- Open development
- Open world
- Open world battlegrounds
- POI events
- Passive skills
- Patron guilds
- Personal caravans
- Personal shops
- Pet progression
- Pets
- Player businesses
- Player corruption
- Player death
- Player driven narrative
- Player flagging
- Player housing
- Player movement
- Player stalls
- Points of interest
- Primary skills
- Procedural generation
- Progression
- PvE
- PvP
- PvX
- Quest driven caravans
- Quest sponsorship
- Quests
- Races
- Raids
- Regions
- Removing corruption
- Resource locations
- Resources
- Respawn lore
- Respawn points
- Roads
- Royal stables
- Safe zones
- Sanctus
- Seasons
- Server instancing
- Servers
- Shadowmancer
- Ship building
- Ship classes
- Ship repair
- Ships
- Siege declarations
- Siege defenses
- Siege instances
- Siege mechanics
- Siege summons
- Siege weapons
- Sieges
- Siren
- Skill points
- Skills
- Song Warden
- Songcaller
- Soul Weaver
- Spellmancer
- Starting areas
- Static housing
- Story arcs
- Storyline quests
- Summoner
- Summoner classes
- Summoning ships
- Summons
- Tavern security
- Taverns
- Tellsword
- The return
- Trade routes
- Treasures
- Trickster
- Underrealm
- Underwater
- Underwater nodes
- User interface
- Utility skills
- Weapon classes
- Weapon progression
- Weapons
- Wild Blade
- World
- World map
- Zergs